Shop More Submit  Join Login


Submitted on
October 13, 2012
Image Size
312 KB
Submitted with


Statistics are temporarily unavailable


Creative Commons License
Some rights reserved. This work is licensed under a
Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 License.
next [link]
previous [link]
first [link]

I really wanted to cover a lot of ground with this next animation... but I found that it was really three animations I was trying to jam into one, and it was just too much. So I'm breaking it up so I can tackle them without feeling overwhelmed.

So no, no Princess Samus bondage this time around folks. That'll have to wait for the next animation. Which should come sooner than this one.

First time inputting music and man, I was making myself sick with frustration. ALSO, figured out how to STOP the loop (dude, I have to learn coding to stop a freaking animation loop? Why isn't that just a basic action? Well whatever, I gotta learn to code sooner or later). Now I'm completely stumped on the music. It took me forever and scouring the internet for tutorials to figure out how to just STOP the music from playing even after the animation finished. I want it to fade but the fade out option under properties doesn't seem to do bunk. Eventually I want to put sound FX and junk in here but for now, just having music and having the music STOP is more than enough.

Things I plan to tackle:
Frame by Frame cutscenes

I swear to GOD I felt like screaming toward the end of making this animation, and eventually just had to stop toying with the music. When I figure out a preloader and music controls, I'll come back and finish this. For now, I just have to move on.

It's comin' along you guys.
~Gear OUT

all characters (c) Nintendo
music (c) Squaresoft
SoE is mine... as much as fanart can be.
Add a Comment:
Patasata Featured By Owner Jul 17, 2014
Wow, this is something strange. It's grown from "Princess Samus captured" to some kind of meta-game world-role reversal thing.
Infernoraptor117 Featured By Owner Jun 15, 2013
That goomba's line was f'ing brilliant
SuperNormalMan Featured By Owner Jun 13, 2013
Ah, the curse of being self-aware.

That, or this Koopa is suffering from a Stand-Alone complex.
LordManda2 Featured By Owner Mar 23, 2013
I hate when simple silly stuff turns too serious
horaciosi Featured By Owner Mar 14, 2013  Student Digital Artist
What's the name of the song?
Tribersman-FR Featured By Owner Feb 15, 2013
Thinking about it...
Tribersman-FR Featured By Owner Feb 15, 2013
[I hit the wrong button]

Thinking about it...

Samus Aran wasn't just "a character", she was "Player Character", so if you start making her the princess to rescue, then what to keep Bowser to change role as well ?

Then... when they brought her in their world, they also brought the ambiance of Metroid.
Right now Ridley is probably trying to capture a princess.
SailorDiana Featured By Owner Jan 26, 2013
Ha! love it, well it makes sense since Bowser has so many castles after all.
DullBones Featured By Owner Nov 21, 2012  Hobbyist
Why Magitek Factory?
TechZeroPyro Featured By Owner Nov 9, 2012

I enjoyed this part way too much.
Add a Comment: