I really wanted to cover a lot of ground with this next animation... but I found that it was really three animations I was trying to jam into one, and it was just too much. So I'm breaking it up so I can tackle them without feeling overwhelmed.
So no, no Princess Samus bondage this time around folks. That'll have to wait for the next animation. Which should come sooner than this one.
First time inputting music and man, I was making myself sick with frustration. ALSO, figured out how to STOP the loop (dude, I have to learn coding to stop a freaking animation loop? Why isn't that just a basic action? Well whatever, I gotta learn to code sooner or later). Now I'm completely stumped on the music. It took me forever and scouring the internet for tutorials to figure out how to just STOP the music from playing even after the animation finished. I want it to fade but the fade out option under properties doesn't seem to do bunk. Eventually I want to put sound FX and junk in here but for now, just having music and having the music STOP is more than enough.
Things I plan to tackle:
Frame by Frame cutscenes
I swear to GOD I felt like screaming toward the end of making this animation, and eventually just had to stop toying with the music. When I figure out a preloader and music controls, I'll come back and finish this. For now, I just have to move on.
It's comin' along you guys.
all characters (c) Nintendo
music (c) Squaresoft
SoE is mine... as much as fanart can be.