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Here's a taste of the more full-fledged animation I'd like to mess around with. Only a taste though. ^_^ There's still so much to learn!

The turtle animation in the middle bit started out as a Paper Mario sprite that I altered to reflect the established art style.

I can't wait to get back to Samus!

Enjoy ^^

All Nintendo Characters (c) Nintendo

P.S. I wanted the closing bit of animation to be eerie. Hopefully that got across!

P.P.S. The turtle sprite in the first part, the first "Three panels" was made from scratch! What do you think? I'm super stoked about building more sprites for this project and others.

P.P.P.S. A quick shoutout to :icontamalesyatole: who suggested I change the window aspect ratio to accomodate screen sizes. Thanks yo! Hopefully 800x600 does the trick.
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YumaMan9 Featured By Owner Jan 6, 2015
Splendid! :)
Sharktooth987 Featured By Owner Nov 18, 2014
i cant use flash
MicrochipSlayer Featured By Owner Jul 20, 2014  Hobbyist Artist
hahaha I lost my shit when dry bones just fell apart.
Patasata Featured By Owner Jul 17, 2014
The plot thickens. Crossing the boundary messed things up or is he only now realizing that this was the way it always was?
alexwarlorn Featured By Owner Apr 21, 2014
He's clearly a Paper Mario type enemy character. But the rest are the standard platformer type. Huh? 
HomerNet Featured By Owner Apr 15, 2014
Aaaand that's thee in a row. You just lost an audience member.
PhaorohRotec Featured By Owner Apr 7, 2014  Hobbyist Traditional Artist
is this some consequence of the Third Law?
Thecommander236 Featured By Owner Apr 3, 2014  Hobbyist
I thought the speechless guys were going to attack her. I would have loved to see a more detailed version of her reaction to them staring at her.
SailorDiana Featured By Owner Jan 26, 2013
That ending was indeed eerie. Princess Samus has some new fans it seems.
NeonVamp Featured By Owner Sep 22, 2012  Student Traditional Artist
I have faved them all >:D
ShinobiDigidestined Featured By Owner Sep 20, 2012
Nice work, but I think i prefer comics over animation.
kalistina Featured By Owner Sep 19, 2012  Student Digital Artist
So, unless the plot has something to do with them they're stuck as automatons. Nice~
m0n0cr0me Featured By Owner Sep 18, 2012
Turtle makes interesting main character.
smooth animation. I've seen much Worse stuff in youtube
Alyssasidhe Featured By Owner Sep 18, 2012
You spelled Bowser with a Z. I can't wait to see how the scene with Bowser turns out. ^_^
MidnightMinion Featured By Owner Sep 17, 2012
Very nice! Still miss having load-screens and start buttons, but I can deal with it while I'm here on campus internets.

Cool work with the sprites!
HeartGear Featured By Owner Sep 17, 2012  Professional Digital Artist
Yeah, I want to get that figured out eventually... but right now I'm still working out the animating bits.
BrokenLogic159 Featured By Owner Sep 17, 2012
Oh, wow. You're getting good at this.

I love the little Koopa running along the bottom of the screen in the first segment. I think it gives a good sense that time is passing while he checks up on everyone and it helps illustrate his urgency. The animated koopa scene works really well too. The changes in expressions seem natural enough and the 'spoken' dialogue looks to be coming in at a good speed. I particularly like the simple "He Must" panel. I feel it's implying a lot about the Koopa's mindset. Either he's trying to reassure himself that his king will indeed have the answers or he could be afraid of just what he'll find when he gets to Bowser.

I think you did a good job on this update. I look forward to seeing what you'll do next time.
Okneer Featured By Owner Sep 17, 2012
Hehe, somoene broke out of his code :D And yeah, it does show you get better with using the flash a lot!
kaburninator Featured By Owner Sep 17, 2012
are those three mario and his buddies?
Caregan Featured By Owner Sep 17, 2012   Digital Artist
ooh, now this is interesting... cogito ergo testudo? :D
gaoyuqing Featured By Owner Sep 17, 2012
Wow, this plot is going in a direction I never imagine. Existential ponderings of mob characters. Interesting to see what comes of this :)
yamochanchan Featured By Owner Sep 17, 2012
so u gonna draw agin for the next one?
Nightmare74 Featured By Owner Sep 17, 2012
I like this version of the comic.. but i really miss the original art style as well.
iPodluigi505 Featured By Owner Sep 17, 2012  Hobbyist Writer
Ooh, getting intriging.
TCPolecat7 Featured By Owner Sep 17, 2012  Hobbyist Traditional Artist
hrm. The crossover is giving the Mario universe characters "depth"? Odd...

- Polecat
technomo12 Featured By Owner Sep 17, 2012


*cue eerie music*
coredumperror Featured By Owner Sep 16, 2012
This worked very well! I'm confused by what the turtle thinks is going wrong, though, sortof. Is that the point, or am I just dull?
BnGJessie Featured By Owner Sep 16, 2012
I love how this animated style is turning out now. It's really flowing well and the different views and angles and animation styles make it fun to watch.
Great job so far with your current progress. I'm getting excited with how this animation is going to progress.
And yes, I can't wait until you get back to Samus too. ;D
tamalesyatole Featured By Owner Sep 16, 2012  Hobbyist General Artist
   The turtle sprite from the first part it's well done.
   The collapsing Dry Bones was funny (maybe more because I did not expect it).
   The Paper Mario style turtle, as ~TMason already said, looks weird because the face have sharp and thin pixels, and the arms and shell, on the other hand, are Anti-Aliased and a little thicker. The aliasing is noticeable too on the left arm when he says "There is only one thinkg to do".
   The closing was indeed full of suspense. I thought "It's going to collapse again", but then the letterboxing happened and I thought "DUN DUN DUUUUUUUUUNN". So, eerieness achieved!
brashieel Featured By Owner Sep 16, 2012
And thus the Koopa starts to realize he's stuck in "Rosencrantz and Guildenstern Are Dead" territory here.

So far the only characters that have shown any agency outside of totally automated game routines are Samus, Bowser, and this particular red Koopa. Bowser's been the evil mastermind that you'd expect him to be, Samus has been the action heroine she usually is, albeit forced into a very different situation. And the Koopa is a bit of a mystery. Droll, resourceful, a bit cruel... not a disposable mook at all.

I'll admit, I came for the fetish. I stick around because this has gotten interesting.
Tiberius-Aires Featured By Owner Sep 16, 2012
This is turning into a meta-nightmare for that one Koopa.
DoctorAnsem Featured By Owner Sep 16, 2012  Hobbyist Writer
That Dry Bones makes me SUSPICIOUS.
ZifoG Featured By Owner Sep 16, 2012  Hobbyist Interface Designer
I see she remains stuck in the chain bondage.
Nice job on the flash thus far!
infmed Featured By Owner Sep 16, 2012
i'm really enjoying this story so far, and only partially because samus is tied up :)
TMason Featured By Owner Sep 16, 2012
Very well done. I never would've guessed the sprite was built from scratch, except that you said so.

The only constructive criticism i have is that the koopa sprite of him talking to the "camera" has a very sharp outline. But it's probably just because it's so blown-up.
meowmixcereal Featured By Owner Sep 16, 2012
You're getting incredibly better with each animation. I also like the direction you're taking the story. :D
Jessy373 Featured By Owner Sep 16, 2012  Hobbyist
Interesting, this story has got me very curious~

Your animation looks very nice though, your learning shows~ (imo anyway)
Lordoffantasy Featured By Owner Sep 16, 2012
side effect of the guard perhaps. gave authority and he gained autominity. perhaps his attempt to interact with samus is causing it.
like i said, her badassery is changing the world around her, cause it can barely contain her. not ot mention....... well outside of ai, there is a society of the space pirates. in mario, nothing has autominity.
chihuahua0 Featured By Owner Sep 16, 2012  Student Writer
This is definitely going to be an interesting Flash project!
BearDPolar Featured By Owner Sep 16, 2012
Awesome work! Very impressive stuff. I heard animation takes a while to do. How long did it take you to get all of this done?
Thanks for reading.
Salem-the-Psychic Featured By Owner Sep 16, 2012
You are indeed getting better with the sprites, prey chance I can commission a few in the future?
LureDA Featured By Owner Sep 16, 2012  Hobbyist Digital Artist
You make these more and more impressive each time. I love that you continue to add to this story, I've become a much larger Samus fan because of it.
Jack-Inqu13 Featured By Owner Sep 16, 2012  Hobbyist Writer
Mmm, so watching the 'princess' has gotten our Koopa guard out of his automation, and now he's beginning to question things. What will become of him, and what will Bowzer do when confronted by a minion who can actually think and question?

And will Samus be able to free herself before he gets back?

Very intriguing; I can't wait to find out what happens next.

I think your animation skills are coming along very nicely. Not that your previous animations were bad, but I can definitely see a big improvement.
SailorDolly Featured By Owner Sep 16, 2012
So, our guard has "taken the red pill", so to speak. Bowser may be able to find a better use for him than mere guard duty--hopefully a use that actually employs this newfound awareness rather than suppresses it.
cresent34 Featured By Owner Sep 16, 2012
Things seem to be getting eerie..."Twilight Zone" eerie.

Wonder what happens when the hard-shell finally locates Bowser..?
kaburninator Featured By Owner Sep 16, 2012
when you do get back to samus, will you do the drawn version and not the flash version?
HeartGear Featured By Owner Sep 16, 2012  Professional Digital Artist
Well it's all going to be animated, but it will be a mix of the super deformed sprites and the more illustrative sprites, like the turtle in this 'un.
kaburninator Featured By Owner Sep 16, 2012
but will we see the detail of Princess Samus?
HeartGear Featured By Owner Sep 16, 2012  Professional Digital Artist
It will be done digitally. I won't be returning to raw pencils for this project for now. I'm still exploring Flash.
kaburninator Featured By Owner Sep 16, 2012
okay then...
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