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Three steps ahead of an Avalanche. That's what I've heard being a freelance illustrator is like.
I think it's an apt metaphor.
I apologize for the lack of an SoE update this week. The Animation project has blown a hole in my timeline, and now I'm playing major catch up. Which might lead few to question my next statement:
I'm seriously considering switching SoE to an episodic animation.
Let me explain why.
1.) Time
While animation does take an incredible amount of time, the majority of this is taken up on the front end. Building the graphics and movie modules in Flash took me three full days of work, but animating them only ate up a few hours at the end. Continuing episodes in the castle, for example, would now be fairly quick. Which leads me to the second point:
2.) Story
Doing animated episodes allows me to cover much more of the story much faster than hand drawn comic pages. A big concern I have is how long it will take to tell the whole story I have planned, and in the current format we're talking years... possibly a decade. And in all honesty, this might mean that the story never reaches its conclusion. My hope is that an animated format will allow me to convey much more story much faster, meaning more like a two-year ride than a twenty-two-year one.
3.) Development
I've gotta consider my career options, and getting better with Flash means more opportunities for me as a freelance artist. But even more so than that, it allows me to focus on story beats and pacing, timing and the like in real time. I already plan to intersperse SoE with my hand drawn art, but it'd be my bigger goal to do frame-by-frame hand-drawn kind of animation for "Cutscenes", possibly with voice acting ^_^; But we'll see about that. That might be too giant of a project to get into, but it's these kinds of explorations that led me to start this project to begin with.
So there's my logic. I know this will upset some people, primarily because it doesn't feature my hand drawn art as predominantly. But I'm trying to find ways to work around that, and am entirely open to ideas. At the end of the day, I want to tell a great (and somewhat fanserviced) story, in the best way possible.
I'll do my best to keep everyone posted for the immediate future,
But look for another update this Saturday.
Best
~HeartGear
I think it's an apt metaphor.
I apologize for the lack of an SoE update this week. The Animation project has blown a hole in my timeline, and now I'm playing major catch up. Which might lead few to question my next statement:
I'm seriously considering switching SoE to an episodic animation.
Let me explain why.
1.) Time
While animation does take an incredible amount of time, the majority of this is taken up on the front end. Building the graphics and movie modules in Flash took me three full days of work, but animating them only ate up a few hours at the end. Continuing episodes in the castle, for example, would now be fairly quick. Which leads me to the second point:
2.) Story
Doing animated episodes allows me to cover much more of the story much faster than hand drawn comic pages. A big concern I have is how long it will take to tell the whole story I have planned, and in the current format we're talking years... possibly a decade. And in all honesty, this might mean that the story never reaches its conclusion. My hope is that an animated format will allow me to convey much more story much faster, meaning more like a two-year ride than a twenty-two-year one.
3.) Development
I've gotta consider my career options, and getting better with Flash means more opportunities for me as a freelance artist. But even more so than that, it allows me to focus on story beats and pacing, timing and the like in real time. I already plan to intersperse SoE with my hand drawn art, but it'd be my bigger goal to do frame-by-frame hand-drawn kind of animation for "Cutscenes", possibly with voice acting ^_^; But we'll see about that. That might be too giant of a project to get into, but it's these kinds of explorations that led me to start this project to begin with.
So there's my logic. I know this will upset some people, primarily because it doesn't feature my hand drawn art as predominantly. But I'm trying to find ways to work around that, and am entirely open to ideas. At the end of the day, I want to tell a great (and somewhat fanserviced) story, in the best way possible.
I'll do my best to keep everyone posted for the immediate future,
But look for another update this Saturday.
Best
~HeartGear
The Collector FAQ (Current Project!)
Q: What is The Collector?
A: The Collector is a game where you play as me, Flora! I'm one of several kidnapping victims who has been forced to take on a new identity as a Kitsune girl in her kidnapper's supposed utopia.
Discover who each victim was before, who they are now, and try to change your future in a world where the abuser makes all the rules
+ Deals with topics of trauma and surviving abuse
+ LGBTQ+ Positive
+ A portion of all support will go towards fighting Human Trafficking
Q: No but like... what IS it?
A: Oh! It's a visual novel. It's like a novel, but with visuals/sounds/choices. Let me run down some other quic
(15) Sketch Requests opening [at 5p EST]
Just a reminder that (15) Sketch Request slots will be opening today at 5p EST over on Patreon.
If you are a Knight or higher and want to submit a request, be sure to pop in and leave one before the openings fill up!
This month's theme is:
°˖✧Canonically Gay!✧˖°
These will be 20 minute sketches I do every Monday. They may or may not include bondage (°◡°♡) But they will all be totally, completely and wonderfully °˖✧Gay!✧˖°
Anthro Desserts (Taking Suggestions)
January's request stream is now open for suggestions!
Will last till Thursday night at 11:59p EST.
This month we'll be anthropomorphizing tasty desserts into cute grills (°◡°♡)
https://www.
If you're a knight and you wanna make a suggestion, make sure to stop by the suggestion post
If you're not a knight yet, consider becoming one!
It's only $10 a month and it helps me pay the bills and work on the things I'm passionate about, like The Collector!
Heartbeat - Back from Surgery!
おはようございます!!
Hello everyone! It's been an ENTIRE MONTH since I had my surgery!
(´。• ᵕ •。`)
It's kind of hard to believe that. Recovery has been long and there have been hard days. And yet here we are!
I've been putting in half days for the past two weeks, and am working to ramp back up... but it'll probably be another month until I'm totally back to where I was. That said, I will continue to do my best! (๑˃ᴗ˂)ﻭ
A few notes...!
+ We finished writing the rough draft of Episode 5 of "The Collector"
+ The
© 2012 - 2024 HeartGear
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well its nice to try new and wonderous apps to tell the tale of princess samus's captive trietment , the thing i find with flash player is.....there is a lake of detail .
your hand drawn art has virbrent colour, emotion and the titbits of her captivty make the comic more enduring to fallow as i was hook from when you did the mushroom bounty page .
however i am not the writer or the drawer and the other parts you have to do to the hand drawn masterpieces' of this exiting addiction you have made.
so this is really your desicion, just an opinion, the best of luck with what ever you try try to do, if you do go with the flash just throw a random panal for fun.
PTN
i still enjoy reading the milkyway mixup
your hand drawn art has virbrent colour, emotion and the titbits of her captivty make the comic more enduring to fallow as i was hook from when you did the mushroom bounty page .
however i am not the writer or the drawer and the other parts you have to do to the hand drawn masterpieces' of this exiting addiction you have made.
so this is really your desicion, just an opinion, the best of luck with what ever you try try to do, if you do go with the flash just throw a random panal for fun.
PTN
i still enjoy reading the milkyway mixup